AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on iOS in Russia - Q1 2022
Discover the performance trends of the top 5 hybridcasual games on iOS in Russia during the first quarter of 2022, including downloads, revenue, and active user metrics.
Throughout the first quarter of 2022, the top 5 hybridcasual games on iOS in Russia demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game, based on data from Sensor Tower.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced notable fluctuations. Weekly revenue peaked at around $24.7K in mid-January, followed by a decline to approximately $1K in mid-March. Downloads saw a surge to 24.9K in the week of January 24, dipping to 6.1K by late February before climbing back to 21.1K at the end of March. Active users increased from 24.6K at the start of Q1 to a peak of 46.8K by January 24, then decreased to 26.5K by the end of March.
Archero from HABBY showed a steady decline in weekly revenue, starting from $14.9K at the end of December and dropping to $2.4K by mid-March. Downloads also decreased from 6.6K to 1.2K over the same period. Active users followed a similar trend, declining from 17.8K to 12.7K by the end of March.
Sniper 3D: Gun Shooting Games by Wildlife Studios had a mixed performance. Weekly revenue started at $12.2K at the end of December, dropping to $1.1K by the end of March. Downloads reached a high of 13.8K in early January but fell to 5.2K by late March. Active users peaked at 54.1K in mid-January before decreasing to 36.4K by the end of the quarter.
Kingdom Guard:Tower Defense TD by TAP4FUN (HONGKONG) LIMITED saw a positive trend in weekly revenue, starting from $763 at the end of December and peaking at $7.4K in early February. Downloads showed an initial rise to 7.2K by late January, followed by a drop to 376 by the end of March. Active users increased from 1.8K to a peak of 10.7K at the end of January, then declined to 3.1K by the end of March.
Art of War: Legions by Fastone Games experienced a steady decrease in weekly revenue, starting at $7.2K at the end of December and falling to $1K by mid-March. Downloads remained relatively low, ranging from 263 to 84 throughout the quarter. Active users also saw a decline from 3.2K at the start of Q1 to 1.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.